Level up Your Mind: Digital Counseling Gamification to Increase Student Engagement in Guidance and Counseling Services

Authors

  • Lailan Syafira Putri Lubis Universitas Alwashliyah Medan
  • Wina Wulandari Universitas Alwashliyah Medan
  • Nurhayati Nurhayati Universitas Alwashliyah Medan
  • Sri Muliatik Universitas Alwashliyah Medan
  • Nurlela Nurlela Universitas Alwashliyah Medan
  • Farhanasyah Putri Universitas Alwashliyah Medan

DOI:

https://doi.org/10.55927/ajcs.v4i11.457

Keywords:

Gamification, Digital Counseling, Student Engagement

Abstract

The Level Up Your Mind program was implemented at the At-Tanzil Guidance Studio in Malaysia to enhance student engagement in guidance and counseling services through a digital gamification approach. The activity aimed to develop students’ emotional awareness, regulation, and social-emotional skills. Conducted from August 20–23, 2025, the program included module preparation, implementation of five counseling games, and evaluation using observation and questionnaires. Results showed an increase in student attendance from 55% to 88%, along with improved emotion recognition and active participation. The program contributed to strengthening students’ emotional intelligence and provided an innovative, engaging, and sustainable model of counseling services for non-formal education institutions, particularly those serving Indonesian migrant children abroad.

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Published

2025-11-29